//==============================================================================
// Serpent_anim.txt
//==============================================================================

//==============================================================================
define barrel
{
	set hotspot
	{
		version
		{
		Visual World A Barrel Large 1
		}
	}
}


//==============================================================================
define groundfire
{
	set hotspot
	{
		version
		{
		   Visualparticle SFX A Meteor GroundFire
		}
	}
}


//=======================================================FIRE ELE SPECIAL SFX 1=
define felesfx1
{
	set hotspot
	{
		version
		{
			Visualparticle Special E Phoenix Burst Shockwave
		}
	}
}

//=======================================================FIRE ELE SPECIAL SFX 2=
define felesfx2
{
	set hotspot
	{
		version
		{
			Visualparticle Special E Phoenix Burst Fire
		}
	}
}

//==============================================================================
define mushroom
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Meteor Impact Mushroom
		}
	}
}

//==============================================================================
define Fire
{
   set hotspot
   {
      version
      {
		   Visualparticle Special N Fire Giant FirePelvis
      }
   }
}

//==============================================================================
define dustlarge
{
   set hotspot
   {
      version
      {
         VisualParticle SFX A Generic Dust Large
      }
   }
}

//==============================================================================
define AttackDustCloudLeft
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X Titan Stomp Dust Cloud Left
      }
   }  
}

//==============================================================================
define AttackDustCloudRight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X Titan Stomp Dust Cloud Right
      }
   }  
}

//=========================================================FIRE ELE BIRTH SFX 1=
define felesfxbirth1
{
	set hotspot
	{
		version
		{
		   Visualparticle SFX A Meteor GroundFire
		}
	}
}

//=========================================================FIRE ELE BIRTH SFX 2=
define felesfxbirth2
{
	set hotspot
	{
		version
		{
                    Visualparticle Special G Chimera Fire Breath
		}
	}
}

//==============================================================================
define wakewalk
{
   set hotspot
   {
      version
      {
         Visualparticle Naval A Large Boat Walk
      }
   }
}

//==============================================================================
define rippleidle
{
   set hotspot
   {
      version
      {
         Visualparticle Naval A Large Boat Idle
      }
   }
}


//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
		Visualnone jimmy
replacetexture naval e all/naval fireship
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.01 true   
                  tag GenericSound 0.01 true
                  tag SpecificSoundSet 0.01 true FireRaftDeath checkVisible
//-- end auto generated section
connect ATTACHPOINT AttackDustCloudLeft hotspot
                        connect ATTACHPOINT AttackDustCloudRight hotspot
                        connect ATTACHPOINT groundfire hotspot
                        connect Smoke0 dustlarge hotspot
                        connect Smoke1 dustlarge hotspot
                        connect ATTACHPOINT mushroom hotspot
  connect ATTACHPOINT felesfxbirth1 hotspot
		connect ATTACHPOINT felesfxbirth2 hotspot
    connect backabdomen felesfx1 hotspot
                connect backabdomen felesfx2 hotspot
         }
      }
   }
}

//==============================================================================
anim pickup
{
   SetSelector
   {
      set hotspot
      {
         version
         {
	Visual naval fire ship_specialdeatha
replacetexture naval e all/naval fireship
connect ATTACHPOINT AttackDustCloudLeft hotspot
                        connect ATTACHPOINT AttackDustCloudRight hotspot
                        connect ATTACHPOINT groundfire hotspot
                        connect Smoke0 dustlarge hotspot
                        connect Smoke1 dustlarge hotspot
                        connect ATTACHPOINT mushroom hotspot
  connect ATTACHPOINT felesfxbirth1 hotspot
		connect ATTACHPOINT felesfxbirth2 hotspot
    connect backabdomen felesfx1 hotspot
                connect backabdomen felesfx2 hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual naval fire ship_idlea
replacetexture naval e all/naval fireship
                                           Connect ATTACHPOINT fire hotspot
			Connect HOTSPOT rippleidle hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual naval fire ship_walka
replacetexture naval e all/naval fireship
                                           Connect ATTACHPOINT fire hotspot
			Connect HOTSPOT wakewalk hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual naval fire ship_idlea
replacetexture naval e all/naval fireship
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.01 true   
                  tag GenericSound 0.01 true
                  tag SpecificSoundSet 0.01 true FireRaftDeath checkVisible
//-- end auto generated section
connect ATTACHPOINT AttackDustCloudLeft hotspot
                        connect ATTACHPOINT AttackDustCloudRight hotspot
                        connect ATTACHPOINT groundfire hotspot
                        connect Smoke0 dustlarge hotspot
                        connect Smoke1 dustlarge hotspot
                        connect ATTACHPOINT mushroom hotspot
  connect ATTACHPOINT felesfxbirth1 hotspot
		connect ATTACHPOINT felesfxbirth2 hotspot
    connect backabdomen felesfx1 hotspot
                connect backabdomen felesfx2 hotspot
         }
      }
   }
}
